lundi 11 mai 2015

bezierCurve in HTML5 making a puzle shape

I am trying to make a jigsaw puzzle game with different types of shapes using bezierCurve. I made it like this. http://ift.tt/1GYtFvX

Now If I want to change the shape of the pieces I need to modify this part -

 outside: function(ctx, s, cx, cy) {
            ctx.lineTo(cx + s * .34, cy);
            ctx.bezierCurveTo(cx + s * .5, cy, cx + s * .4, cy + s * -.15, cx + s * .4, cy + s * -.15);
            ctx.bezierCurveTo(cx + s * .3, cy + s * -.3, cx + s * .5, cy + s * -.3, cx + s * .5, cy + s * -.3);
            ctx.bezierCurveTo(cx + s * .7, cy + s * -.3, cx + s * .6, cy + s * -.15, cx + s * .6, cy + s * -.15);
            ctx.bezierCurveTo(cx + s * .5, cy, cx + s * .65, cy, cx + s * .65, cy);
            ctx.lineTo(cx + s, cy)
        },
        inside: function(ctx, s, cx, cy) {
            ctx.lineTo(cx + s * .35, cy);
            ctx.bezierCurveTo(cx + s * .505, cy + .05, cx + s * .405, cy + s * .155, cx + s * .405, cy + s * .1505);
            ctx.bezierCurveTo(cx + s * .3, cy + s * .3, cx + s * .5, cy + s * .3, cx + s * .5, cy + s * .3);
            ctx.bezierCurveTo(cx + s * .7, cy + s * .29, cx + s * .6, cy + s * .15, cx + s * .6, cy + s * .15);
            ctx.bezierCurveTo(cx + s * .5, cy, cx + s * .65, cy, cx + s * .65, cy);
            ctx.lineTo(cx + s, cy)
        },

But I am new to this BezierCurve so can anyone guide me what should be the value to make this kind of shape.

enter image description here

Now the shape is like this ..

enter image description here

Aucun commentaire:

Enregistrer un commentaire